![]() ![]() ![]() To help me, I could’ve used a guide to indicate the platform that the ball was landing on so that I didn’t have to worry about moving the ball back to the same landing point each time for every bounce. I decided to export my animation as a GIF so that it loops continuously:įor me, the most difficult part was adding squash as, when changing the height of the ball, the path it was following altered as well and you had to fix it afterwards. You can repeat this process with a varying decrease in height depending on how much speed the ball has with each of the bounces. A frame before this, ensure that you change the height value to the original so that the ball doesn’t begin squashing from when it starts falling. Select the ball and go into properties before changing the height to half of what the original value was. To squash the ball, go to the frame on the timeline where the ball hits the ground. Using the Convert Anchor Point tool (shortcut shift + C) in the Pen dropdown, you can curve the straight lines of the path using the bezier handles so that the movement of the ball looks more realistic. For instance, my ball starts in the air so I would have my ball on the ground at frame 5 but up in the air at frame 10 before going back down again to create the bouncing path. To manipulate the path, move the playhead along 5 frames and change the position of the ball each time. The light blue line indicates the path of the ball that you can manipulate. After this, you drag the ball across the stage to where you want it to end up at the end of the animation. You will then need to drag the playhead to where you want the animation to end – in this case, it is the last frame. To animate the ball, right-click the first frame and select Create Motion Tween. Now go back to Scene 1 in the crumb trail and create frames up to frame 38 so that you have 2 full rotations of the ball. Inanimate Object Animation change: Eraser. ![]() Task 2: Sound Creation Resource List & Recording Schedule.Photoshop: Destructive & Non-Destructive Editing.Photoshop: Adjustment Layers in Practice. ![]()
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